Leo Rocque
Leo Rocque
Art Director, Lecturer and 3D Artist
Gothenburg, Sweden

Summary

As a 3D artist I lean mostly towards character and creature designs. However, I do have experience in environment, hard surface modeling as well as concept art in my bag too.

I am very comfortable in Zbrush, UE5, Blender, Maya, Marvelous Designer, Substance Painter, Photoshop, Nomad Sculpt and Procreate. To some extent I can use Metashape as well.

Skills

Concept Art3D ModelingTexturingCharacter DesignCreature DesignPBR Texturing

Software proficiency

ZBrush
ZBrush
Blender
Blender
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Unreal Engine
Unreal Engine
SketchBook Pro
SketchBook Pro
Procreate
Procreate
Nomad Sculpt
Nomad Sculpt
Maya
Maya

Reel

Productions

    • Video Game
      Eriksholm: The Stolen Dream
    • Year
      2025
    • Role
      Principal Character Artist
    • Company
      River End Games
    • Video Game
      Entity
    • Year
      2023
    • Role
      Project lead, Character Artist, Weapon Artist, Props, Environment, UI, Sound, Music
    • Company
      YRGO
    • Video Game
      Employee Of The Month
    • Year
      2022
    • Role
      Project lead, Character, ui and VFX art
    • Company
      YRGO

Experience

  • Principal Character Artist at River End Games
    Gothenburg, SE
    November 2023 - Present