This character was a concept I started thinking about in the beginning of the summer. I wanted to create a character with a style-adaptation of Tom Clancy's - The Division 2, and work on my apparel and anatomy skills.
I want to thank Akharadet "Acky" Ekchanok for providing me with incredible insight, tips and feedback throughout the project. It's been so valuable to see how a more experienced artist works with cloth folds and detailing on game models. Check out his ArtStation in the link provided!
I'd also like to thank the beautiful Trigon community for motivating and pushing me forward, as well as giving me feedback consistently so that I could reach the best possible outcome. Check out Trigon's ArtStation too, and make sure to join the community if you're a 3D modeler/sculptor that wants to develop your skills and techniques.
Stay tuned for the game ready version!